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Tutorials
2
Unity Audio Fundamentals 2018
Tutorials
Building Games with Unity Services Monetization & Analytics
Tutorials
Pluralsight – VR Interaction Fundamentals
Tutorials
Building AI-driven Characters Using Playmaker in Unity
Tutorials
Saving Persistent Player Data in Unity
Tutorials
Design Eye-catching UI in Unity
Tutorials
Swords and Shovels: Closing the Loop
Tutorials
5
Fundamentals of Professional Level Design
Tutorials
Unity 2D Fundamentals – Obstacles and Enemies
Tutorials
Getting Started with Tilemap in Unity
Tutorials
Prototyping Game Systems for Swords and Shovels
Tutorials
Cinematic Design in Unity with Cinemachine and Timeline
Tutorials
Unity Audio Fundamentals
Tutorials
Unity World Space UI in VR
Tutorials
Swords and Shovels Character Controller and AI
Tutorials
Swords and Shovels: Loot System
Tutorials
Swords and Shovels: Character Inventory System – video learning
Tutorials
Swords and Shovels: Game Managers, Loaders, and the Game Loop
Tutorials
Pluralsight | Game Environment Concept Design
Tutorials
Pluralsight – Creating Game Environments in Unity and Maya
Tutorials
Pluralsight | Developing Custom Shaders in Unity
Tutorials
Pluralsight | Unity 2D Fundamentals – Character Interactions
Tutorials
Introduction to C++ in Unreal Engine
Tutorials
3
Unity VR Fundamentals
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