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Zero to Hero Guide for Creating Savegames in Unity

Zero to Hero Guide for Creating Savegames in Unity

Udemy – Zero to Hero Guide for Creating Savegames in Unity


Learn to create a Savegame for your Unity3D Game with different Serialization – techniques and encrypt it.

In this course you will:

Save and load the Gamestate

Save/Load simple Data with Playerprefs

Create your own Save-Files with Streamwriter

Create unreadable Savegames with Binaryformatter

Create advanced up- and downward-compatible Savegame-Solutions with Json

Encrypt your Savegames

This course is very project-based and practical, so you will implement the concepts directly in exercises.

For each Concept you will be challenged to implement it yourself, but if you don't feel up to the task you will also be shown a well explained step-by-step guide how to implement it.

The course also features several Demo-Projects, where you can look up best practice implementations.

Why learn from me?

I have been teaching game-programming for more than 5 years now and as a result I have plenty of experience in what works and what doesn't when it comes to teaching programming. Also I am a firm believer, that you can only learn the high craft (some might even say art) of programming, by practicing it.

Who is the target Audience?

Unity Developers who want to create Simple Savegames

Unity Developers who want to create more sophisticated encrypted Savegames

Programmers who want to improve their Skills in the Unity3D - Engine

Become a better Programmer, now! I'll meet you inside the course!

What you’ll learn

Create simple Savegames in Unity

Create more complex Savegames in Unity

Serialize Data

Encrypt Data

Are there any course requirements or prerequisites?

Basic Understanding of the Unity3D Engine

Basic Understanding of C#

Who this course is for:

Unity Developers
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