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AAA Terrain by Anio

AAA Terrain by Anio

It's a powerful shader for Unity's terrain.
They allow to you create a NextGen surface for your terrain using a DirectX 11 tessellation.

This material support a real-time painting using a 4 brushes on one terrain.

Our algorithm using a LOD for calculating a count of an additive meshes. That mean that your terrain will NOT require more calculation than needed.

For start you just must set a material based on our shader to your terrain and set a displacement maps.

Shdaer fully support PBS:
- Albedo
- Normal
- Emission
- Metallic
- Smoothness
- Displacment

Optimized for work with atlas maps.
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