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HDRP Terrain Tessellation Shader v1.0

HDRP Terrain Tessellation Shader

HDRP Terrain Tessellation Shader – free download Unity asset.

This is a tessellated terrain shader created with Amplify Shader Editor for HDRP

The performance is in maximum state compare to others because this shader is simple and has no complex computing. Just has below options:

- Normal map

- Normal power

- Displacement map

- Smoothness

- Specular color

The default tessellation algorithm is "Distance Based". You can use other algorithms easily by opening the shader on Amplify Shader Editor

note: Grass and wind are not supported by unity terrain system for HDRP

Also you can update the shader using Amplify Shader Editor

4-Layer, 6-Layer and 8-Layer mode is supported. More layers has more performance cost

Asset version: 1.0
Download links for «HDRP Terrain Tessellation Shader»:
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