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Smart Fire v2

Smart Fire v2

Smart Fire is a C# script who generate particles on the surfaces of your world.

It uses random and raycast functions to simulate unpredictable and dangerous particle propagations around your world colliders (like fire).

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* Adjustable propagation speed and particles chunks size

* Add your own shuriken particles

* Don't want to use shuriken particles ? no problems, you can instantiate your own prefab

* Can be used as a prefab in your games (ex : throw incendiary grenades, flamethrower, etc)

* No collider or rigidbody needed, Smart Fire uses built-in particle collision system and raycasts


Update 1.5 :

* Material detection as a propagation surface filter

* Ability to extinguish particles with triggered colliders

* Minor bug fixes
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The package contain :

> Smart Fire script
> Showcase Scene
> Prefab
> Damage handler script
> PDF doc with easy tutorials
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