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NavMesh Extension v1.1

NavMesh Extension v1.1

ver wanted to create a custom NavMesh, instead of tagging whole objects as static? Then this is for you! NavMesh Extension extends Unity's navigation system by an editor UI for drawing meshes, in addition to portals (teleporters), which intelligently search for shortcuts similar to off-mesh links (but better!). Does not require Unity Pro.

NEW:
Compatibility for the new component based NavMesh workflow added in Unity 5.6

Features:
* Complements Unity's pathfinding system
* Place vertices to create NavMeshes for agents
* Select and move multiple vertices at once
* Save your meshes as assets and prefabs
* Place portals to allow for shortcuts or islands
* Find the shortest path through multiple portals
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