1-Click Impostor Creator! Optimize your projects with ease by using next-generation Billboard Impostors.
What are Impostors? Impostors are camera facing quads, or simple polygonal shapes, that replace complex geometry by rendering a fake 3D representation of the original object.
Flexible Impostors can be moved, rotated, scaled, receive and cast shadows, intersect other objects or impostors, and can be used with LODGroup or any third-party LOD system.
Modern Making full use of GPU-based instancing, our tool provides Spherical and Octahedron Impostor techniques, the latter being capable of performing smart transitions between different views.
Features • 1-Click Bake! • Octahedron and Spherical Impostors • Billboard Shape Editor • Smart Blending between views • Hardware Instancing • Depth-write for Object Intersections • Forward and Deferred rendering • LWRP and HDRP support (v4.9.0+) • URP support (v7.1.0+) • Full Lighting and Shadowing • Dithered LOD Cross-Fade • LODGroup compatible • Custom Material Baking
Upcoming Features • Dynamic Impostors • Batch Processing
Technical Considerations Currently, standard baking is only supported if the shader exposes a Deferred path, such as Unity Standard shaders. However, the Impostors created can be used in both Forward and Deferred modes. Baking objects with custom shaders is supported via Custom Material Baking