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Simple Physics Toolkit - Magnet, Water, Wind - VR Ready v1.4

Simple Physics Toolkit - Magnet, Water, Wind - VR Ready

Some simple physics manipulation scripts:

Simply drag these scripts onto a game object with a collider component attached and watch it do the rest.

New November 2017 - We have just added a new realism mode for the magnet script which attempts to obey Newton's second law.

Additionally to this we have also added a simple propulsion system called the Thruster Engine. This system allows you to create simple rockets, and ships using multiple thrusters, and includes a very simple hover mode which will allow ships to hover over terrain. (BETA)

Our Projectile system now also includes an object spawn limit for automated scene cleanup.

Lastly, we have also added some custom inspector windows to streamline development on the more complex scripts, and included a few new gizmo icons.

Note: All scripts have been tested in VR (Virtual Reality) scenes, by ourselves and some users of the asset, we are therefore happy to say that this asset is now VR Ready

Current Classes:
-Magnet (Attract/Repulse Rigidbodies) Newly Updated (Nov 2017)
-Thruster Engine - Allows you to create propulsion systems and hover effects in their most basic form (beta) New (Nov 2017)
-Projectile Spawn (Shoot items in a direction) Newly Updated (Nov 2017)
-Wind (Push Rigidbodies in a specified direction)
-Bounce Plate (Bounce Rigidbodies Upwards)
-Water (Allow Rigidbodies to float)
-Zero Gravity (Disable gravity when Rigidbodies enter zone)
-Destroy Objects (Killzone - Destroy objects when this region is hit) New (2017)
-Interactable Item - Simply acts as a filter (Dummy Script)

Asset version: 1.4
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