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FPV GyroAccel Input Controller

FPV GyroAccel Input Controller

The use of a gyroscope and/or accelerometer can greatly enhance the joy of playing a First Person View app, like a FPS or racing game.
With this script, you can skip the tedious vector calculus and quaternion analysis, and directly start adding some twist to your game:

* Full 360 degree gyroscope control;
* For older devices, without gyroscope, the accelerometer can be used to determine rotations around x and z (not y);
* Horizon's pitch can be adjusted, so the device can be held at a convenient angle;
* Works in all device orientations;
* 3 demo scenes included: simple character controller, turret and driving setup;
* Easily add VirtualJoysticks, VirtualTouchpads and/or VirtualButtons to your game;
* Use the inspector to easily setup all settings, or use new commands, like GetRotation() or SetHeadingOffset() to create your own custom gameplay

[See the readme file for contact info]
[Images shown are taken from v5.0]
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