Block out your level colliders in a matter of seconds!
Draw a polygon around your level, and this script automatically generates box and capsule colliders matching the shape.
No more tedious scaling and rotating of box colliders.
Features: - Live editing of the shape - Add and delete inbetween points on the fly - Rounded corners, so players don`t get stuck behind them - Make closed loops - Super good performance by using Unity's box and capsule colliders. (0 mesh colliders involved) - Enabling and disabling renderers in 1 click, for navmesh generation.
Not supported: - Editing the collider while playing (only intended as editor tool)