SITE SEARCH

Mantle Environment System v1.3.2

Mantle Environment System v1.3.2

Mantle is an automatic city, terrain and transport system generation tool that saves you months of world building time by directly rendering a 3D environment into your Unity scene from online mapping data using a Mantle theme of your choice.

Use the two packaged themes or bring your own creativity and ideas to life through the Mantle UI which allows you to create and generate environments from your own content. Anything you can think of!

What you get
• Full pro license
• All 1.x upgrades
• 2 premium Mantle Themes including all configuration, models and materials - including vehicles!

1.3.2 (current) released Apr 16, 2018
NEW FEATURES:
* Ability for one-shot procedural generation of a scene at runtime from within any build on start up!
* Addition of Nextzen tile support (mvt and GeoJSON) in the wake of Mapzen shutting down.
* Complete UI overhaul for Mantle Styles!
* Addition of Mantle CustomRenderPipeline which enables users to inject additional map geometry into a scene with custom code (with abstract MantleRenderBlock.cs) during Mantle scene generation (see BlockDemo.cs for example).
* Mantle Window UI finessing
* Game View screen capturer direct to desktop PNG

BUG FIXES:
* Various Procedural Mesh Generation fixes.
* Various work flow updates enabling offline 3rd party hooks into design-time generated areas.
* Fill and Edging placement optimisations and fixes to placement logic.
* Workarount issue where MapBox set's building heights to 3 if they are unknown which was preventing randomized heights for buildings of unknown heights.
* Fixed clipping issues with polygons.



NEW in 1.2!
• In-editor worldwide search-and-select draggable map - preview and detail select areas to build.
• Image tiles! Now you can project map tile image data selectively over landscape and building roofs. Support for Mapbox Satellite, OSM informational and three Stamen image tile sets.


NEW in 1.1!
• More map services! Now with support for both Mapbox and Mapzen vector map services


1.0 Features
• Generate planar landscape and water meshes across 30+ styleable types
• Generate basic buildings meshes with exterior facade decoration support across 10+ styleable types
• Generate full transport network meshes across road, train, path and waterways
• Full directed graph simulation support
• Basic traffic simulation manager & vehicle sim script prefabs

With this premium version of Mantle, 3D render up to 25 square kms of mapping data at design time directly into a Unity scene for further manual modification.

How fast?
A typical scene is fully rendered at lightning fast speeds: within a matter of seconds to a few minutes dependent on scene complexity.

Can I use Mantle to generate scenes live in a published build?
Very nearly! We demoed Mantle Live recently and will have more details on how to access the beta on mantle.tech shortly.

What's the process?
To generate an environment, simply paste a latitude and longitude from google maps, input an area size into the Mantle inspector, pick the Theme you wish you apply and hit go. Mantle downloads 2D map data for your chosen area and renders it in 3D in your chosen Theme.

Mantle initially requires an internet connection to download and cache map data.
Download links for «Mantle Environment System v1.3.2»:
  • Rating:  



  • Add comment