Download Unreal Engine Asset – Dynamic Grass System
Easily add dynamic behavior to any grass mesh. Use it with UE foliage tool or spawn it dynamically in game. Shockwaves, deforming, burning + fire propagation, cutting, growing, ground blending and more effects included by default
This system allows to easily add dynamic behavior to any grass mesh. Use it with UE foliage tool or spawn it dynamically in game. Shockwaves, deforming, burning + fire propagation, cutting, growing, removing, ground blending and more effects included by default. Technical Details
The system is made 100% in Blueprints.
Due to the Marketplace character limit, full feature list (+ starter guide) is available here: https://goo.gl/b0NSqj
Latest update (4.22+):
Improved in-game smooth wind strength & wind direction change effect Improved demo effects Changed eye adaptation in demo scenes to match new 4.22 standard Fixed grass stretch when using very strong wind parameters Fixed 4.22 bug: Grass LOD deform on HISM component when removing instances