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RAD_MELEE - Melee Combat Multiplayer Template v4.26

RAD_MELEE - Melee Combat Multiplayer Template

Multiplayer melee combat template with melee weapon tracing system. Using this template you can save a lot of time and create your own game very fast. Template works with listen and dedicated servers.

This template has all needed menus and widgets - Main Menu, Server Browser, Settings, Host Game, Scoreboard, Match Finish with players statsistics, etc. There are 2 game modes - Deathmatch and Team Deathmatch.

Easy configurable weapons - attack animation, damage, melee traces number and position, etc.

Zombies.

100% blueprint, fully replicated for multiplayer.

This template has been tested and works with the Steam subsystem.

* This template is based on RAD_HERO template and contains some functionality from it.


FEATURES:

GAMEPLAY

Deathmatch game mode
Team deathmatch game mode
2 types of zombies - fast and slow
Zombie AI with Spawn System
Spectator system - dead player can watch for alive players and change observable player
Player stats - deaths, kills, score

WEAPONS

Sword
Axe
Damage indicator
Enemy hit indicator
Weapon drop and pickup
Easy configurable weapons - attack animation, damage, melee traces number and position, etc.

UI

Main Menu
Host Game
Settings
Servers Browser
Lobby
Player HUD
Observer HUD
Kill feed
Scoreboard
Match Finish with players stats

Asset version: 4.26
Download links for «RAD_MELEE - Melee Combat Multiplayer Template»:
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    1. Could you please make this asset available?
      https://www.unrealengine.com/marketplace/en-US/product/816d2e06b689439eb178ad9a3cec6729