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2D Procedural Water System With Buoyancy v4.27

2D Procedural Water System With Buoyancy

Download Unreal Engine Asset – 2D Procedural Water System With Buoyancy


This package contains two Blueprints, One for the Procedurally generated 2D water mesh and the other for the Floatable Sprites, Floatable Blueprint has an interface implemented on it which of course is included, also there is a Blueprint Function which I created for its reusability and hence is easily customizable, hence this function can be re-implemented in various scenarios according to your needs.

Technical Details

1. Procedurally generated water mesh (Length and Hight User dependent).

2. Custom Designed Buoyancy, Using Blueprint Function.

3. Water Vertices manipulation using Hooke's Law (Highly Customizable.)

4. Works out of the box.

5. Works dynamically with editor exposed Variables.

6. Cost-effective (Uses Custom tick Type Event which Fires at max every 0.03sec.

7. Two Modes of water Displacement

* Idle-> Water moves with randomly applying small forces along vertices imitating motion.

*Overlapped-> Stops the idle Movements when overlapping starts moves according to the disturbance caused.

8. Highly customizable reflection feature, with dynamic render texture.

Asset version: 4.27
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