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Micro Benchmark - Profiler Tool for Blueprint and Code Performance Timing v4.27-5.0

Micro Benchmark - Profiler Tool for Blueprint and Code Performance Timing

Download Unreal Engine Asset: Micro Benchmark - Profiler Tool for Blueprint and Code Performance Timing. Directly measure the execution time of any blueprint or code block by wrapping it with a simple "tic" and "toc" statement.


Have you ever looked at a few lines of your code or a block of Blueprint nodes and asked yourself: "I wonder how long this block takes?" Well, wonder no more -- measure it!

With MicroBenchmark, call Tic (in Blueprints or C++) before the block in question and Toc directly after. You instantly get a timing profile of the execution time with nanosecond accuracy. Optimize your code by comparing different implementations, find out if native C++ code is faster compared to pure Blueprints, identify bottlenecks and get a better understanding of your code's performance.

Features:

Easy measuring of C++ or Blueprint execution time
Supports averaging results over many calls to suppress noise / outliers
Plug and Play, with no setup
Comprehensive documentation
All C++ code is fully documented and source-open

Asset version: 4.27-5.0
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