Download Unreal Engine Asset – Vertex Anim Toolset: Plugin for baking skeletal mesh animation into textures
10.000 Animated Mannequins: https://www.youtube.com/watch?v=QykklFF3Jps
2.500 Agents with different animation states: https://www.youtube.com/watch?v=C94CImc6qOM&t=39s
This Plugin enables the user to bake a skeletal mesh's animation (both bone and morph target) into a texture to later be used inside the material shader to animate static mesh components much more efficiently than with regular skeletal meshes.
Video showing full process: https://www.youtube.com/watch?v=H6RbqJIFucw
Video showing full process (Pre-4.24 versions): https://www.youtube.com/watch?v=M2UwDvR06uc
Technical Details
Features:
Bake multiple skeletal mesh animations into the same texture.
Create Static Mesh asset from a Skeletal Mesh, with additional special UV set for accessing animation data from the same texture from every LOD of the mesh.
Code Modules:
VertexAnimToolset - Developer.
VertexAnimToolsetEditor - Editor.
Number of C++ Classes: 8
Supported Development Platforms: Win-32, Win-64, Mac
Supported Target Build Platforms: Win-32, Win-64, Mac, Linux, PS4, XBoxOne, IOS, Android.
Asset version: 4.25-4.27
Download links for «Vertex Anim Toolset»:
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