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Auto Settings v4.26-4.27

Auto Settings

Auto Settings – download Unreal Engine asset

Drag into your UI and turn any console command into a setting.
Auto Settings is a comprehensive and highly configurable game options and input binding toolkit for Unreal Engine 4 that supports a range of functionality that is standard in modern PC and console games.
It is designed be as fast and simple as possible to use, building on top of and enhancing Unreal's systems so that it is painless to integrate with existing projects.
Using this plugin to create settings and input binding menus requires no code and even no blueprint nodes, simply add the plugin to your project and start placing widgets in your UMG menus.

Features:
Settings and input binding without code or blueprint, just place widgets in your UI
Loads, saves and applies automatically using Unreal's systems
Easy to restyle for your project
Add a setting by placing a widget in your menu and setting a console variable
Use any of the hundreds of Unreal's built in console variables
Add new console variables, in code or in blueprint - create additional settings Unreal doesn't have already
Apply and save automatically, or have the user press a button
Flexible, restylable controls: Radio Buttons, Slider, Spinner, ComboBox, and CheckBox
Extend the system with your own widgets for more specific cases
Input binding uses Unreal's input system, works with your existing input
Place widgets in your menu and choose which action or axis they are for
Allow separate mappings per player
Handles multiple bindings for the same action, which can also be separated by key groups such as Keyboard and Gamepad
Whitelist/blacklist specific keys
Modifier keys
Display inputs as icons instead of text
Access input icon anywhere in your project, always show correct icons
Elegant switching between icon sets (XBox, PlayStation, Small, Large, etc)

Asset version: 4.26-4.27
Download links for «Auto Settings»:
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