Tile and Brick PBR Materials
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25 PBR Tile/Brick Materials with modular settings for increased variation.
17 Unique Materials plus 8 instance variations.
Feature procedural generation to provide a degree of randomness to the look in other instances. Most have adjustable settings, such as color of tiles. Game-ready at 2048 resolution, scalable to any standard resolution up to 4096 via the Substance INST settings (I will provide support if needed). Good for any use, including ArchViz or asset texturing. Includes Substance Archive files as well as ready-to-use Unreal materials. Please let me know if you have concerns or suggestions, so I can improve this pack to meet your needs.
Technical Details
Features:
Game-ready at 2048 resolution
Instance Variations
Procedural Generation
Tileable and seamless
Texture Resolutions:
Designed at 2048x2048, Instances scale to any resolution
Number of Materials: 25
Do Materials derive from a Master Material with instances as variation: Yes, 17 Master Materials
Number of Textures: 102
25 Base Color maps
4 Metallic maps
25 Roughness maps
25 Normal maps
23 Ambient Occlusion maps
Other Files Included:
Showcase Level
Sphere Mesh
25 Substance INST files
1 SBSAR file
Supported Development Platforms: Windows, Mac, PS4, Xbox One
Supported Target Build Platforms: 4.20
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