EXTILE PLUS Non-repetitive tiling master materials and functions v4.24-4.27, 5.0

EXTILE PLUS Non-repetitive tiling master materials and functions

Download Unreal Engine Asset – EXTILE PLUS Non-repetitive tiling master materials and functions.

Remove tiling repetition on textures and create complex effects directly in material.

EXTILE was created to eliminate the ugly repetitiveness associated with tiling textures. Using random algorithms it can eliminate repetitiveness in both geometric and organic type textures. EXTILE PLUS allows you to create many surface effects that would otherwise require more complicated workflows giving you endless possibilities with just one material and one texture set. A Special folder includes continuously updated advanced material creations using non-repetitive functions.

Features include: Staggered and non-staggered geometric randomization ability, seamless organic randomization materials, any color ID selection, atlas material functions used with randomization functions, grout definition and normal application, color effects, multiple cutout effects, backside surface with texture effects, texture-less random displacement effects, a UV pattern generator letting you create chevron style patterns and circular configurations, second texture set blend, height based dirt, z-up puddles, texture baking and more.

EXTILE is dissected in functions letting you create your own non-repetitive materials.

Asset version: 4.24-4.27, 5.0
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